AltspaceVR

AltspaceVR is a social VR platform created by Microsoft that is capable of running on most common VR headsets as well as without a headset using the desktop application on either MacOS or Windows. Users are represented as 3D avatars from the waist up and worlds can be customized either starting with base assets or from scratch by importing a scene from Unity.

COST: Free


Hubs

Hubs is a 3D virtual meeting and collaboration space created by Mozilla. It runs directly in the browser and users are able to join either in VR or not. It is listed as being able to run on a wide swath of devices but will probably need to have its graphics settings lowered for users on older machines. Environments can be either loaded from the library of existing spaces or can be created completely custom using Spoke. Hubs can either exist on Mozilla’s servers or can be deployed using services such as AWS. Hubs has a high degree of customization in terms of interactive elements, world space, and available avatars

COST:

  • Free up to 25 concurrent users

  • For more than 25 concurrent users, custom deployment on Hubs Cloud is necessary


Unity

Unity is a game design engine developed by Unity technologies. Originally only for MacOS it is available for Windows as well and can create games for the most modern game and VR consoles as well as for most mobile and desktop platforms.

Similar to Unreal, Unity is capable of creating real-time visuals for games (both 2D and 3D) as well as interactive simulations, film layouts, and other experiences.

Unity has less of a learning curve to get started than Unreal and it is easier to create web-based experiences with it. The backbone of Unity is C#, though users can get started without any coding experience. It is harder though to create photorealistic graphics with Unity than Unreal.

There is a robust asset store with 3D and 2D assets.

COST:

  • Free for students or until a company generates $100 000 annually or if released on closed console systems (PlayStation, Switch, etc.)

  • After this, $1800/yr/seat or higher depending on the tier


Unreal

Unreal is at its core, a game engine created by Epic Games but it has a large swath of applications in the live performance industry. Unreal offers an excellent real-time 3D environment that can create stunning visuals without rendering.  Programming can be done either with its built-in nodes or directly in C++.  It is capable of releasing on most modern gaming and VR systems as well as Windows, macOS, Linux, iOS, and Android. 

Unreal is used extensively in virtual production pipelines and can be connected to either professional tracking gear or more consumer-grade options such as the HTC Vive.

There are substantial assets available both paid or for free available on the Epic Marketplace and the engine comes with example content built into it.

While there are many great tutorials available online (both from Epic and from the creator community) Unreal has a fairly steep learning curve and requires pretty hefty computer resources to run.

COST: Free until a project makes 1 million dollars in gross lifetime revenue


Accessibility Tools
Français du Canada
Skip to content