EVERYTHING HAS DISAPPEARED
The Project
A piece of social science fiction, this project is set in a world where a mysterious supernatural event has caused every single Filipino person across the world to suddenly vanish. At its essence it’s a story about migrant labour and the short and long-term consequences of the disappearance of this crucial globalized workforce.
Artists
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Hazel Venzon is a theatre artist: an actress, social-performance artist, writer, director and producer. Her artistic background is rooted in sculpture and performance art (University of Manitoba’s School of Fine Art) and formal acting training (Studio 58).Hazel has been a national theatre artist for over 20 years. Her work as an actress and social-performance artist has been presented in Toronto, Montreal, Vancouver, Victoria, Whitehorse and Winnipeg. She has produced for festivals such as PuSh, Luminato and Magnetic North Theatre Festival. She was recently the Artistic Associate at Prairie Theatre Exchange, and is now the Central Operative for Mammalian Diving Reflex and the Co-Artistic Director for UNIT Productions. She continues to explore the definition of theatre and performance through social engagement, crossing through multiple disciplines; focused on the investigation of Canadian identity.
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With a multi-faceted and distinct style, jaymez has worked in the visual art, dance, theatre and music communities. His designs have appeared in a number of international festivals, theatrical and dance productions and he has created lighting, video and sound designs for a range of companies, choreographers and musicians. His work has garnered him two Winnipeg Theatre Awards for outstanding design. He is also a member and sits on the board of directors of IATSE Local ADC 659.
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Winnipeg based artist, born and raised in Metro Manila Philippines, who migrated to Winnipeg at the age of seventeen. Digital Designer, graphic artist, painter, illustrator, and animator. Owner/Artistic Director at Studio sarisari, and samurai at Raging Ape Prints. Former Freelance Concept Artist at Think Shift and Electric Monk Media, and former Samurai 1st Class and Lead Concept Artist at Complex Games Inc.
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James Thurmeier is a Production Manager and Technical Director specializing in theatre and dance. He has a keen interest in combining new technology with traditional staging practices and relishes the opportunity to steward new productions from conception to fruition. Previously, James held the title of Technical and Lighting Director of Alberta Ballet where he adapted existing works, as well as aided in the development of new works. A recent credit James particularly enjoyed was managing One Trunk Theatre’s production of Red Earth, which brought a graphic novel to the stage. Outside of the theatre, he has a strong love for the outdoors and horizontal power structures.
The Residency
Before the DDI
Given that “Everything has disappeared” was already on its way to production with Mammalian Diving Reflex, the planned digital exploration of this group over the week was quite targeted. They decided to focus mainly on the concept of how to create the illusion of the central performer disappearing and reappearing as well as investigating how to use projection to display David Oro’s 360 degree illustrations. In addition to these goals they also wished to explore the integration of VR to create overarching virtual worlds for select audience members. Since the team had more of a background in projection than VR, they had a lot of questions around the incorporation of VR into a theatrical experience as well as how VR experiences could be created on a technical level.
Knowing the level of technical integration required with both the VR illustrated worlds and the stage magic moments, the group felt that they needed to make some amount of prototypes through the week in order to be able to move forward with the script and story. Prior to the residency the group had encountered writing roadblocks because of their lack of tangible knowledge concerning the VR and stage magic element and they hoped that spending time working through these technical challenges would unlock the next stage of script development.
While the premise of the show could be applied to many different communities and cultures, the group was very interested in thoroughly examining the role of the Filipino workforce in the world and more specifically in the Canadian economy. Coming into the residency they had done extensive research on the various chokepoints that would emerge and identified the economic sectors that would be the hardest hit or that would suffer the most dramatic shifts after this fictional event. While it wasn’t the focus of their DDI residency week, the group hoped to incorporate the stories and experiences of members of their local Filipino community going forwards.

























